Chris Wolyniec

Computer Games Programmer.

Who am I?


I'm a games programmer who loves making games just as much as I love playing them. I've been making games for the last 5 years, continuing to develop my skills as well as pick up new ones. I love to challenge myself and learn new things, so I'm always on the lookout for new topics that interest me and give me something new to learn and experience.

Whats happening currently?

I am currently working as a Games Programmer at Cloud Imperium Games. At CIG, I'm working as part of the AI Feature team, bringing life to the universe of Star Citizen and Squadron 42, one AI at a time. In my free time I'm competing with a few friends in an Games AI competition and looking into Dota 2 modding using Valve's Lua API with a friend.

Programming Languages That I'm Familiar With:

  • C++
  • C#


Games Engines That I'm Familiar With:

  • CryEngine
  • Unreal Engine 4

Platforms That I'm Familiar With:

  • Windows
  • Linux
  • Android

Version Control That I'm Familiar With:

  • Perforce
  • Subversion
  • Github